Spell
Renewing Mist
Nature
Surrounds the target with healing mists, restoring (196.6% of Spell Power) health over 20 sec.
Tooltip
Surrounds the target with healing mists, restoring (196.6% of Spell Power) health over 20 sec.
If Renewing Mist heals a target past maximum health, it will travel to another injured ally within 100 yds.
Each time Renewing Mist heals, it has a 4% chance to increase the healing of your next Vivify.
How it works
Casting it triggers a 1 sec global cooldown. Its dispel type is client id 1.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 8. Its base value is 1000 per tick. Its area radius is 50000 yards. It ticks every 2 sec, 9 times over the full 18 sec (9000 base in total).
What it does
Renewing Mist is a Nature spell with an instant cast, an unlimited range, a 15 sec cooldown and effects that last 18 sec. When cast it applies an aura in a 50000 yard radius every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Cooldown | 15 sec |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 18 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 8 Value: 1000 Radius: 50000 yards Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.