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Restoration

Spell

Restoration

HolyNature

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Instant castSelf Only

Restoring 20% health and mana every 1 sec.

Restoration

Tooltip

Restoring 20% health and mana every 1 sec.

How it works

Restoration is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 136, which the datamine does not name. Its base value is 20.
  2. Effect 2 is effect type 137, which the datamine does not name. Its base value is 20.

What it does

Restoration is a Holy and Nature spell with an instant cast and no range (it targets the caster).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Nature
RangeSelf Only
Cast timeInstant
Effect #1Effect 136
Value: 20
Effect #2Effect 137
Value: 20

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Restoration appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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