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Reward: Shock and Flame

Spell

Reward: Shock and Flame

Physical

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Instant castSelf Only

Depositing a Shock Token and a Flame Token creates a Superheated Coil.

Reward: Shock and Flame

Tooltip

Depositing a Shock Token and a Flame Token creates a Superheated Coil. This electric coil releases when created or activated.

How it works

Reward: Shock and Flame is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 133. Its base value is 100.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 50.

What it does

Reward: Shock and Flame is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 133
Value: 100
Effect #2Apply Aura (6)
Aura type id 79
Value: 50
Misc value: 127

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Reward: Shock and Flame appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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