Tooltip
Bargast rips out the soul of a player, inflicting 90 Shadow damage and causing a soul to appear that drifts toward Altimor until it is healed to full.
The soul's starting health is proportional to the health of the player being struck.
If the soul reaches Altimor, he gains for 1 min.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 90.
What it does
Rip Soul is a Shadow spell with a 2.5 sec cast and a range of 100 yards. When cast it deals Shadow damage (base value 90).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 2.5 sec |
| Effect #1 | School Damage (2) Value: 90 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Rip Soul appears in: 1 boss encounter.
Boss encounters
- Huntsman Altimor in Castle Nathria
Journal section: Hunting Gargon > Bargast
Encounter creatures: Hecutis, Bargast, Huntsman Altimor, MargoreRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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