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Rocket Jump

Spell

Rocket Jump

Fire

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Instant castSelf Only

Uses a jet pack to leap to an enemy, inflicting 3.30351 Fire damage to all enemies upon landing.

Rocket Jump

Tooltip

Uses a jet pack to leap to an enemy, inflicting 3.30351 Fire damage to all enemies upon landing.

How it works

Rocket Jump is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 3.3035. Its area radius is 8 yards.
  2. Effect 2 is effect type 164, which the datamine does not name. It triggers Jet Pack.

What it does

Rocket Jump is a Fire spell with an instant cast and no range (it targets the caster). When cast it deals Fire damage (base value 3.3035) in an 8 yard radius. It also casts Jet Pack.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
RangeSelf Only
Cast timeInstant
Effect #1School Damage (2)
Value: 3.3035
Radius: 8 yards
Effect #2Effect 164
Trigger spell: Jet Pack

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Rocket Jump appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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