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Rocket Jump

Spell

Rocket Jump

Physical

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1 secTrap

Allows the Iron Rune Construct to rocket jump from designated iron dwarf runes.

Rocket Jump

Tooltip

Allows the Iron Rune Construct to rocket jump from designated iron dwarf runes.

How it works

Rocket Jump is built from 2 client effects, applied in this order:

  1. Effect 2 is effect type 86, which the datamine does not name.
  2. Effect 3 is Dummy (effect type 3).

What it does

Rocket Jump is a spell with a 1 sec cast and a range of 2 yards.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range2 yards (Trap)
Cast time1 sec
Effect #2Effect 86
Misc value: 10
Effect #3Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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