Tooltip
Thunderhead electrocutes players, inflicting 3.25 Nature damage every 1 sec for 45 sec. This effect stacks.
Upon removal of this affliction, surges into players.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 3.25 per tick. It ticks every 1 sec, 45 times over the full 45 sec (146.25 base in total).
What it does
Rolling Thunder is a Nature spell with an instant cast, a range of 300 yards and effects that last 45 sec. When cast it applies an aura every 1 sec. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Duration | 45 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 3.25 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Description updated; Aura description updated (patch 12.1.0)
- Effect: Base points changed from 3.75 to 3.25 (patch 12.1.0)
- Spell data: Duration updated (patch 12.1.0)
Comments
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