Tooltip
Causes nearby Scorpids to swarm, increasing haste by 30%.
How it works
Scorpid Swarm is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 395.
- Effect 2 is Spawn (effect type 46).
What it does
Scorpid Swarm is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura and has a Spawn effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 395 Misc value: 5160 |
| Effect #2 | Spawn (46) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Scorpid Swarm appears in: 1 boss encounter.
Boss encounters
- Skorpyron in The Nighthold
Journal section: Scorpid Spawning Ground > Volatile Scorpid
Encounter creatures: SkorpyronRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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