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Screw Up

Spell

Screw Up

Physical

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2 secAnywhere - Unlimited

Lockenstock marks players, inflicting 12 Nature damage and causing a deadly drill to emerge at their location every 1.5 sec for 4.5 sec.

Screw Up

Tooltip

Lockenstock marks players, inflicting 12 Nature damage and causing a deadly drill to emerge at their location every 1.5 sec for 4.5 sec.

Touching a drill causes the player to become

How it works

Screw Up is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its area radius is 300 yards.
  2. Effect 2 is Dummy (effect type 3).

What it does

Screw Up is a spell with a 2 sec cast and an unlimited range.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast time2 sec
Effect #1Dummy (3)
Radius: 300 yards
Effect #2Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Screw Up appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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