Skip to content

Boss

Mega Magnet

Sprocketmonger Lockenstock - Liberation of Undermine

Advertisement

Mega Magnet is a boss of the Sprocketmonger Lockenstock encounter in Liberation of Undermine.

Found In

EncounterSprocketmonger Lockenstock
Journal creatures11

Encounter Facts

Instance modesNormal, Heroic, Mythic, Looking For Raid, Story
Group size5 to 30 players
Instance typeRaid
ExpansionThe War Within
Encounter ID3013
Adventure Guide pin28.9, 78.9 on the instance map
  1. The Geargrinder
  2. Flarendo the Furious
  3. Rik Reverb
  4. Stix Bunkjunker
  5. Sprocketmonger Lockenstock
  6. One-Armed Bandit
  7. Mug'Zee
  8. Chrome King Gallywix

3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Downloads

Instance Entrance: Undermine

Undermine mapLiberation of Undermine entrance

The Liberation of Undermine entrance is in Undermine, at 42.1, 50.4 on the Undermine map.

Advertisement

Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Overview

Sprocketmonger Lockenstock prepares a demonstration for the players while slowly gaining energy. Conveyor belts around the factory produce explosive new technology for Lockenstock to Activate Inventions!. Upon reaching 100 energy, Lockenstock prepares a Beta Launch of an improved contraption, infusing it with void powers before renewing his assault.

Tanks
Damage Dealers
Healers

Stage One: Assembly Required

Activate Inventions!
Spell details
Goblin Inventions
Empowered Inventions
Polarization Generator
Spell details
Posi-Polarization
Spell details
Nega-Polarization
Spell details
Polarization Blast
Spell details
Foot-Blasters
Spell details

In Mythic difficulty, Foot-Blasters spawn with Posi-Polarization or Nega-Polarization. Contact with an opposite polarity or Goblin Inventions will trigger a Polarized Catastro-Blast.

Polarized Catastro-Blast
Spell details
Unstable Explosion
Spell details
Wire Transfer
Spell details
Sonic Ba-Boom
Spell details
Blisterizer Mk. II
Spell details
Pyro Party Pack
Spell details
Gravi-Gunk
Spell details

Stage Two: Research and Destruction

Beta Launch
Spell details
Bleeding Edge
Spell details
Voidsplosion
Spell details
Black Bloodsplatter
Spell details
Upgraded Bloodtech
Spell details

Ability Spells

Every ability the Adventure Guide lists for this encounter, with its spell's school, cast time and duration and the description the game gives it.

Activate Inventions!

Physical · 1 sec cast

Lockenstock halts the conveyors and electrifies them, inflicting Nature damage to players within the area every 0.2 sec. In addition, he activates all of his Inventions.

Blazing Beam

Fire · 3 sec cast · Lasts 4 sec

The Invention unleashes a line of fire for 4 sec, inflicting Fire damage every 0.2 sec to players within the effect.

Rocket Barrage

Physical · 3 sec cast · Lasts 4 sec

The Invention fires a massive rocket every 2 sec for 4 sec that inflicts Fire damage upon impact with a player.

Mega Magnetize

Physical · 3 sec cast · Lasts 5 sec

The Invention pulls players towards itself for 5 sec. Upon contact with the magnet, players become stunned for 6 sec.

Jumbo Void Beam

Shadow · 3 sec cast · Lasts 5 sec

The Invention unleashes a massive beam of void energy inflicting Shadow damage every 0.2 sec to players within the effect.

Void Barrage

Physical · 3 sec cast · Lasts 5 sec

The Invention launches a void projectile every 2.5 sec for 5 sec.

Voidsplash

Shadow · Instant

Void energy erupts from the impact, inflicting Shadow damage to all players.

Polarization Generator

Physical · Instant

Lockenstock polarizes all players, inflicting Nature damage every 0.5 sec and afflicting them with either or.

Posi-Polarization

Physical · Instant · Lasts 1 min

Lockenstock infuses the target with a positive charge until the next cast.

Nega-Polarization

Physical · Instant · Lasts 1 min

Lockenstock infuses the target with a negative charge until the next cast.

Polarization Blast

Physical · Instant

Contact with a player of the opposite charge causes an explosive reaction, knocking both players away from each other and inflicting Nature damage every 1 sec for 6 sec.

Foot-Blasters

Physical · Instant

Lockenstock launches several land mines into the room. Stepping on a Foot-Blaster triggers an and embeds into the triggering player.

Polarized Catastro-Blast

Fire · Instant · Lasts 2 sec

The mismatched polarities result in an especially deadly blast, inflicting Fire damage to all players and causing them to take 500% increased damage from Unstable Explosion and Polarized Catastro-Blast for 2 sec.

Unstable Explosion

Fire · Instant · Lasts 2 sec

When a Foot-Blaster is detonated, it explodes inflicting Fire damage to all players and causes them to take 200% increased damage from Unstable Explosion for 2 sec.

Unstable Shrapnel

Fire · Instant · Lasts 2 min

Touching the Foot-Blaster causes fragments to embed themselves in the target, inflicting Fire damage and increasing damage taken from Unstable Shrapnel by 1000% for 2 min.

Wire Transfer

Nature · Instant

Lockenstock overloads the capacitors around the factory causing a section of the floor to become electrified. Standing within these areas inflicts Nature damage to players every 1 sec and reduces their movement speed by 40%.

Screw Up

Physical · 2 sec cast

Lockenstock marks players, inflicting Nature damage and causing a deadly drill to emerge at their location every 1.5 sec for 4.5 sec. Touching a drill causes the player to become

Screwed!

Physical · Instant · Lasts 6 sec

Touching a drill punctures players, stunning them and causing them to bleed for Physical damage every 1 sec for up to 6 sec.

Sonic Ba-Boom

Physical · 2 sec cast · Lasts 10 sec

Lockenstock fires an enormous blast of gravitational energy, inflicting Sonic damage to all players and an additional Sonic damage every 0.5 sec for 10 sec.

Drops

Loot the dungeon journal lists for this encounter in Liberation of Undermine.

What is shown is the loot the game's own dungeon journal lists for this encounter.

Adventure Guide Entry

The in-game Adventure Guide text for the Sprocketmonger Lockenstock encounter in Liberation of Undermine.

As one of Gallywix's top minds, Sprocketmonger Lockenstock cannot say no to innovation, meaning that his list of inventions stretches far longer than the conveyor belts in his refinery. Constantly looking to simultaneously cut both corners and costs, Lockenstock's always searching for new markets to test out his gadgets.

What Each Drop Is

The Sprocketmonger Lockenstock encounter lists 14 items in the dungeon journal, item level 623. Equip slots covered: Two-Hand, One-Hand, Hands, Trinket, Waist, Feet, Back and Wrist. 1 of them can be traded and 13 bind when picked up.

  • Alphacoil Ba-Boom Stick Two-Hand (Staff), item level 623, requires level 80. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Critical Strike. A vendor pays 174 gold48 silver for it.
  • Dreadful Greased Gallybux Miscellaneous, item level 623, requires level 80. Bind on Pickup. Usable by Death Knight, Warlock and Demon Hunter. Use: Greased Gallybux.
  • GIGADEATH Chainblade One-Hand (Warglaive), item level 623, requires level 80. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery, Critical Strike and Intellect. A vendor pays 137 gold46 silver for it.
  • Gravi-Gunk Handlers Hands (Mail), item level 623, requires level 80. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Haste. A vendor pays 50 gold82 silver for it.
  • Mister Lock-N-Stalk Trinket, item level 623, requires level 80. Bind on Pickup. Stats: Haste. A vendor pays 89 gold84 silver for it.
  • Mister Pick-Me-Up Trinket, item level 623, requires level 80. Bind on Pickup. Stats: Intellect. A vendor pays 87 gold61 silver for it.
  • Mystic Greased Gallybux Miscellaneous, item level 623, requires level 80. Bind on Pickup. Usable by Hunter, Mage and Druid. Use: Greased Gallybux.
  • Refiner's Conveyor Belt Waist (Cloth), item level 623, requires level 80. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Haste. A vendor pays 49 gold88 silver for it.
  • Rushed Beta Launchers Feet (Leather), item level 623, requires level 80. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Mastery. A vendor pays 75 gold93 silver for it.
  • Test Pilot's Go-Pack Back (Cloth), item level 623, requires level 70. Bind on Pickup. Stats: Agility or Strength or Intellect, Stamina, Mastery and Haste. A vendor pays 74 gold84 silver for it.
  • Test Subject's Clasps Wrist (Plate), item level 623, requires level 80. Bind on Pickup. Stats: Strength or Intellect, Stamina, Critical Strike and Mastery. Tooltip: “Don't take 'em off - might need to identify your body.” A vendor pays 50 gold25 silver for it.
  • Venerated Greased Gallybux Miscellaneous, item level 623, requires level 80. Bind on Pickup. Usable by Paladin, Priest and Shaman. Use: Greased Gallybux.
  • Zenith Greased Gallybux Miscellaneous, item level 623, requires level 80. Bind on Pickup. Usable by Warrior, Rogue, Monk and Evoker. Use: Greased Gallybux.
  • Pattern: Adrenal Surge Clasp Recipe, item level 1. Tooltip: “Teaches you how to craft Adrenal Surge Clasp.” A vendor pays 50 gold for it. Lowest listed price right now: 75 gold1 silver across 45 US realms. Use: Learning. Effect: Adrenal Surge Clasp.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

Achievements for Defeating It

6 achievements list a victory over Mega Magnet among their criteria.

Where to Find Mega Magnet

Related