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Screwed!

Spell

Screwed!

Physical

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Instant castAnywhere - Unlimited

Touching a drill punctures players, stunning them and causing them to bleed for 8 Physical damage every 1 sec for up to 6 sec.

Screwed!

Tooltip

Touching a drill punctures players, stunning them and causing them to bleed for 8 Physical damage every 1 sec for up to 6 sec.

How it works

Screwed! is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 8 per tick. It applies the bleeding mechanic. It ticks every 1 sec, 6 times over the full 6 sec (48 base in total).

What it does

Screwed! is a spell with an instant cast, an unlimited range and effects that last 6 sec. When cast it applies an aura with the stunned mechanic and applies an aura with the bleeding mechanic every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration6 sec
Effect #1Apply Aura (6)
Aura type id 12
Mechanic: Stunned
Effect #2Apply Aura (6)
Aura type id 3
Value: 8
Mechanic: Bleeding
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Screwed! appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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