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Seismic Tremors

Spell

Seismic Tremors

Physical

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Instant castAnywhere - Unlimited

Halondrus creates tremors that inflict 40 Physical damage to players.

Seismic Tremors

Tooltip

Halondrus creates tremors that inflict 40 Physical damage to players.

An is opened at each tremor's terminus.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 40. Its area radius is 8 yards.

What it does

Seismic Tremors is a Physical spell with an instant cast and an unlimited range. When cast it deals Physical damage (base value 40) in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1School Damage (2)
Value: 40
Radius: 8 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Seismic Tremors appears in: 2 spells that cast it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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