Spell
Sentinel
Physical
Call upon the Light and gain 15 stacks of Divine Resolve, increasing your maximum health by 1% and reducing your damage taken by 2% per stack for 20 sec.
Tooltip
Call upon the Light and gain 15 stacks of Divine Resolve, increasing your maximum health by 1% and reducing your damage taken by 2% per stack for 20 sec. After, you will begin to lose 1 stack per second, but each 3 Holy Power spent will delay the loss of your next stack by 1 sec.
While active, your damage and healing are increased by 10%, and critical strike chance is increased by 10%.
How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 2.
What it does
Sentinel is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 2 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.