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Sentinel

Spell

Sentinel

Nature

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1.5 sec10 sec cooldownLong Range

Sends Dori'thur to the target area, revealing nearby enemies and increasing the critical strike chance received by 100%.

Sentinel

Tooltip

Sends Dori'thur to the target area, revealing nearby enemies and increasing the critical strike chance received by 100%.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Sentinel is built from 2 client effects, applied in this order:

  1. Effect 1 is Trigger Missile (effect type 32). Its area radius is 15 yards. It triggers Sentinel.
  2. Effect 2 is Trigger Spell (effect type 64). It triggers Sentinel.

What it does

Sentinel is a Nature spell with a 1.5 sec cast, a range of 40 yards and a 10 sec cooldown. When cast it launches a missile in a 15 yard radius. It also casts Sentinel (record #284728) and Sentinel (record #285846).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range40 yards (Long Range)
Cast time1.5 sec
Cooldown10 sec
Global cooldownNone
Effect #1Trigger Missile (32)
Radius: 15 yards
Trigger spell: Sentinel
Effect #2Trigger Spell (64)
Trigger spell: Sentinel

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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