Spell
Sentinel
Holy
Call upon the Light and gain 15 stacks of Divine Resolve, increasing your maximum health by 1% and reducing your damage taken by 2% per stack for 20 sec.
Tooltip
Call upon the Light and gain 15 stacks of Divine Resolve, increasing your maximum health by 1% and reducing your damage taken by 2% per stack for 20 sec. After, you will begin to lose 1 stack per second, but each 3 Holy Power spent will delay the loss of your next stack by 1 sec.
While active, your damage and healing are increased by 10%, and critical strike chance is increased by 10%.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Sentinel is built from 14 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 10.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 10.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 290. Its base value is 10.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 334. Its base value is 10.
- Effect 5 is Apply Aura (effect type 6). It applies aura type 344. Its base value is 10.
- Effect 6 is Dummy (effect type 3).
- Effect 7 is Apply Aura (effect type 6). It applies aura type 262.
- Effect 8 is Apply Aura (effect type 6). It applies aura type 107.
- Effect 9 is Dummy (effect type 3).
- Effect 10 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 20 times over the full 20 sec.
- Effect 11 is Apply Aura (effect type 6). It applies aura type 133. Its base value is 1.
- Effect 12 is Apply Aura (effect type 6). It applies aura type 87. Its base value is -2.
- Effect 13 is Apply Aura (effect type 6). It applies aura type 318.
- Effect 14 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 5000.
What it does
Sentinel is a Holy spell with an instant cast, no range (it targets the caster), a 2 min cooldown and effects that last 20 sec. When cast it applies an aura and applies an aura every 1 sec. It stacks up to 15 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 2 min |
| Global cooldown | None |
| Duration | 20 sec |
| Proc chance | Always |
| Max stacks | 15 |
| Effect #1 | Apply Aura (6) Aura type id 108 Value: 10 |
| Effect #2 | Apply Aura (6) Aura type id 108 Value: 10 Misc value: 22 |
| Effect #3 | Apply Aura (6) Aura type id 290 Value: 10 |
| Effect #4 | Apply Aura (6) Aura type id 334 Value: 10 |
| Effect #5 | Apply Aura (6) Aura type id 344 Value: 10 |
| Effect #6 | Dummy (3) |
| Effect #7 | Apply Aura (6) Aura type id 262 |
| Effect #8 | Apply Aura (6) Aura type id 107 Misc value: 3 |
| Effect #9 | Dummy (3) |
| Effect #10 | Apply Aura (6) Aura type id 23 Period: every 1 sec |
| Effect #11 | Apply Aura (6) Aura type id 133 Value: 1 |
| Effect #12 | Apply Aura (6) Aura type id 87 Value: -2 Misc value: 127 |
| Effect #13 | Apply Aura (6) Aura type id 318 |
| Effect #14 | Apply Aura (6) Aura type id 4 Value: 5000 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Sentinel appears in: 2 talents.
Talents
- Sentinel for Paladin (Holy, Protection, Retribution)Talent
- Sentinel (a talent definition no current talent tree places)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Description updated (patch 12.1.0)
Comments
Read player comments on Sentinel at Wowhead (opens Wowhead in a new tab)