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Set Charge

Spell

Set Charge

Physical

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1 secMedium-Long

Places a munitions barrel that will explode after 40 sec, inflicting 55.7945 Fire damage to all players unless it is tossed overboard before it detonates.

Set Charge

Tooltip

Places a munitions barrel that will explode after 40 sec, inflicting 55.7945 Fire damage to all players unless it is tossed overboard before it detonates.

Barrels that detonate leave behind pools.

How it works

  1. Effect 1 is Summon (effect type 28). Its area radius is 2 yards.

What it does

Set Charge is a spell with a 1 sec cast, a range of 35 yards and effects that last 45 sec. When cast it summons a creature in a 2 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range35 yards (Medium-Long)
Cast time1 sec
Duration45 sec
Effect #1Summon (28)
Misc value: 147000, 64
Radius: 2 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Set Charge appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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