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Shiv

Spell

Shiv

Nature

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0.5 secCombat Range

Shivs the target with a poisoned blade, inflicting Nature damage and additional Nature damage every 1 sec for 6 sec.

Shiv

Tooltip

Shivs the target with a poisoned blade, inflicting Nature damage and additional Nature damage every 1 sec for 6 sec.

How it works

Its dispel type is client id 4.

Shiv is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 1.5.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1 per tick. It ticks every 1 sec, 6 times over the full 6 sec (6 base in total).

What it does

Shiv is a Nature spell with a 0.5 sec cast, a range of 5 yards and effects that last 6 sec. When cast it deals Nature damage (base value 1.5) and applies an aura every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range5 yards (Combat Range)
Cast time0.5 sec
Duration6 sec
Dispel typeDispel type id 4
Effect #1School Damage (2)
Value: 1.5
Effect #2Apply Aura (6)
Aura type id 3
Value: 1
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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