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Shiv

Spell

Shiv

Nature

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0.1 secCombat Range

Shivs the target with a poison-coated knife, inflicting Nature damage and additional Nature damage every 1 sec for 5 sec..

Shiv

Tooltip

Shivs the target with a poison-coated knife, inflicting Nature damage and additional Nature damage every 1 sec for 5 sec..

How it works

Shiv is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 75.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 70. Its base value is 25 per tick. It ticks every 1 sec, 5 times over the full 5 sec (125 base in total).

What it does

Shiv is a Nature spell with a 0.1 sec cast, a range of 5 yards and effects that last 5 sec. When cast it deals a percentage of weapon damage (base value 75) and applies an aura every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range5 yards (Combat Range)
Cast time0.1 sec
Duration5 sec
Effect #1Weapon % Damage (31)
Value: 75
Effect #2Apply Aura (6)
Aura type id 70
Value: 25
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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