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Shocking Claw

Spell

Shocking Claw

Nature

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Instant castLong Range

Shoots a cone of electricity at an enemy's location, inflicting 10 Nature damage and stunning enemies caught within for 15 sec.

Shocking Claw

Tooltip

Shoots a cone of electricity at an enemy's location, inflicting 10 Nature damage and stunning enemies caught within for 15 sec.

How it works

Its dispel type is client id 1.

Shocking Claw is built from 3 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is School Damage (effect type 2). Its base value is 10.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic.

What it does

Shocking Claw is a Nature spell with an instant cast, a range of 40 yards and effects that last 15 sec. When cast it deals Nature damage (base value 10) and applies an aura with the stunned mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range40 yards (Long Range)
Cast timeInstant
Duration15 sec
Dispel typeDispel type id 1
Effect #1Dummy (3)
Effect #2School Damage (2)
Value: 10
Effect #3Apply Aura (6)
Aura type id 12
Mechanic: Stunned

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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