How it works
Shrapnel is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 50000 yards.
- Effect 2 is Dummy (effect type 3). Its area radius is 50000 yards.
What it does
Shrapnel is a spell with an instant cast and an unlimited range.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | Dummy (3) Radius: 50000 yards |
| Effect #2 | Dummy (3) Radius: 50000 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shrapnel appears in: 1 spell that casts it.
Spells that cast it
- ShrapnelTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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