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Shrapnel

Spell

Shrapnel

Physical

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Instant castVision Range (AOI)

Mortared targets additionally bleed for 2 Physical damage every 0.5 sec.

Shrapnel

Tooltip

Mortared targets additionally bleed for 2 Physical damage every 0.5 sec.

How it works

Its dispel type is client id 11. Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2 per tick. It ticks every 0.5 sec, 42 times over the full 21 sec (84 base in total).

What it does

Shrapnel is a spell with an instant cast, a range of 100 yards and effects that last 21 sec. When cast it applies an aura every 0.5 sec. The client files the whole spell under the bleeding mechanic. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Vision Range (AOI))
Cast timeInstant
Duration21 sec
MechanicBleeding
Dispel typeDispel type id 11
Proc chanceAlways
Max stacks99
Effect #1Apply Aura (6)
Aura type id 3
Value: 2
Period: every 0.5 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Shrapnel appears in: 2 spells that cast it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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