Tooltip
Inflicts Fire damage to all targets within 2 yards of the explosion. In addition, damage taken is increased by 100%.
How it works
Shrapnel is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 600. Its area radius is 2 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 100. Its area radius is 2 yards.
What it does
Shrapnel is a Fire spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it deals Fire damage (base value 600) in a 2 yard radius and applies an aura in a 2 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 10 sec |
| Effect #1 | School Damage (2) Value: 600 Radius: 2 yards |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 100 Radius: 2 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shrapnel appears in: 1 spell that casts it.
Spells that cast it
- Bombs Away!Triggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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