Tooltip
Jettisons artillery shells that explode over 6 sec, inflicting 10 Fire damage to enemies of each impact location, applying.
These locations ignite, creating.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 10. Its area radius is 2 yards. It triggers Shrapnel.
What it does
Volatile Mortar is a Fire spell with an instant cast and a range of 100 yards. When cast it deals Fire damage (base value 10) in a 2 yard radius. It also casts Shrapnel.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 10 Radius: 2 yards Trigger spell: Shrapnel |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Volatile Mortar appears in: 1 spell that casts it.
Spells that cast it
- Volatile MortarTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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