Tooltip
Shreds an enemy's armor, inflicting 60 Physical damage and increasing damage taken by 20% for 20 sec.
How it works
Its aura procs every time its trigger condition is met.
Shred Armor is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 60.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 20.
What it does
Shred Armor is a Physical spell with a 1.5 sec cast, a range of 10 yards and effects that last 20 sec. When cast it deals Physical damage (base value 60) and applies an aura. It stacks up to 10 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | 1.5 sec |
| Duration | 20 sec |
| Proc chance | Always |
| Max stacks | 10 |
| Effect #1 | School Damage (2) Value: 60 |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 20 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.