Tooltip
Shreds an enemy's armor, inflicting 15 Physical damage and increasing damage taken by 15% for 8 sec.
How it works
Shred Armor is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 15.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 15.
What it does
Shred Armor is a Physical spell with a 1.5 sec cast, a range of 10 yards and effects that last 8 sec. When cast it deals Physical damage (base value 15) and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | 1.5 sec |
| Duration | 8 sec |
| Effect #1 | School Damage (2) Value: 15 |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 15 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.