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Shred Armor

Spell

Shred Armor

Physical

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2 sec12 sec cooldownTen yards

Physical spell.

Shred Armor

How it works

Spells that share its cooldown category wait 3 sec after it is cast. Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.

Shred Armor is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 18.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 20.

What it does

Shred Armor is a Physical spell with a 2 sec cast, a range of 10 yards, a 12 sec cooldown and effects that last 10 sec. When cast it deals Physical damage (base value 18) and applies an aura. It stacks up to 5 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range10 yards (Ten yards)
Cast time2 sec
Cooldown12 sec
Category cooldown3 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration10 sec
Proc chanceAlways
Max stacks5
Effect #1School Damage (2)
Value: 18
Effect #2Apply Aura (6)
Aura type id 87
Value: 20
Misc value: 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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