Tooltip
Sinful projections surge forth in multiple directions after 4 sec, inflicting 20 Shadow damage to other players and stunning them for 2 sec.
Sinful Projections apply a stack of to players hit by the effect.
How it works
Its dispel type is client id 1.
Sinful Projection is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 20.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic.
- Effect 3 is Trigger Spell (effect type 64). It triggers Burden of Sin.
What it does
Sinful Projection is a Shadow spell with an instant cast, an unlimited range and effects that last 2 sec. When cast it deals Shadow damage (base value 20) and applies an aura with the stunned mechanic. It also casts Burden of Sin.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 2 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | School Damage (2) Value: 20 |
| Effect #2 | Apply Aura (6) Aura type id 12 Mechanic: Stunned |
| Effect #3 | Trigger Spell (64) Trigger spell: Burden of Sin |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Sinful Projection appears in: 1 boss encounter.
Boss encounters
- Prototype Pantheon in Sepulcher of the First Ones
Journal section: Stage Three: Pantheon of Death > Prototype of Absolution
Encounter creatures: Prototype of Absolution, Prototype of War, Prototype of Renewal, Prototype of DutyRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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