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Sinful Projection

Spell

Sinful Projection

Shadow

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Instant castAnywhere - Unlimited

Sinful projections surge forth in multiple directions after 4 sec, inflicting 20 Shadow damage to other players and stunning them for 2 sec.

Sinful Projection

Tooltip

Sinful projections surge forth in multiple directions after 4 sec, inflicting 20 Shadow damage to other players and stunning them for 2 sec.

Sinful Projections apply a stack of to players hit by the effect.

How it works

Its dispel type is client id 1.

Sinful Projection is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 20.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic.
  3. Effect 3 is Trigger Spell (effect type 64). It triggers Burden of Sin.

What it does

Sinful Projection is a Shadow spell with an instant cast, an unlimited range and effects that last 2 sec. When cast it deals Shadow damage (base value 20) and applies an aura with the stunned mechanic. It also casts Burden of Sin.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration2 sec
Dispel typeDispel type id 1
Effect #1School Damage (2)
Value: 20
Effect #2Apply Aura (6)
Aura type id 12
Mechanic: Stunned
Effect #3Trigger Spell (64)
Trigger spell: Burden of Sin

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Sinful Projection appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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