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Sinister Strike

Spell

Sinister Strike

Physical

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Instant castCombat Range

Viciously strike an enemy, causing Physical damage.

Sinister Strike

Tooltip

Viciously strike an enemy, causing Physical damage.

Has a 35% chance to hit an additional time, making your next Pistol Shot half cost and double damage.

Awards 1 combo points each time it strikes.

How it works

Each cast of Sinister Strike costs 45 Energy. Casting it triggers a 1 sec global cooldown.

Sinister Strike is built from 4 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 0.88.
  2. Effect 2 is Energize (effect type 30). Its base value is 1.
  3. Effect 3 is Dummy (effect type 3). Its base value is 35.
  4. Effect 4 is Dummy (effect type 3). Its base value is 100.

What it does

Sinister Strike is a Physical spell with an instant cast and a range of 5 yards. When cast it deals Physical damage (base value 0.88) and restores a resource (base value 1).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Cost45 Energy
Range5 yards (Combat Range)
Cast timeInstant
Global cooldown1 sec
GCD categoryCategory id 133
Effect #1School Damage (2)
Value: 0.88
Effect #2Energize (30)
Value: 1
Misc value: 4
Effect #3Dummy (3)
Value: 35
Effect #4Dummy (3)
Value: 100

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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