Tooltip
Inflicts Physical damage to a player. The duration of the caster's next increases by 1 sec. This effect
How it works
Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Sinister Strike is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 1.
What it does
Sinister Strike is a Physical spell with a 1 sec cast, a range of 10 yards, a 3 sec cooldown and effects that last 1 min. When cast it deals a percentage of weapon damage (base value 100) and applies an aura. It stacks up to 5 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | 1 sec |
| Cooldown | 3 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 1 min |
| Proc chance | Always |
| Max stacks | 5 |
| Effect #1 | Weapon % Damage (31) Value: 100 |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Sinister Strike appears in: 1 boss encounter.
Boss encounters
- General Angerforge in Blackrock Depths
Journal section: Anvilrage Rogue
Encounter creatures: General Angerforge, Anvilrage Medic, Anvilrage Officer, Anvilrage DragoonRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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