Tooltip
Deals 190.324 Physical damage to all enemies within a 10 yard cone in front of the caster.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is School Damage (effect type 2). Its base value is 190.324. Its area radius is 10 yards.
What it does
Smash is a Physical spell with a 3 sec cast, no range (it targets the caster) and a 2 sec cooldown. When cast it deals Physical damage (base value 190.324) in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 3 sec |
| Cooldown | 2 sec |
| Global cooldown | None |
| Effect #1 | School Damage (2) Value: 190.324 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Smash appears in: 1 boss encounter.
Boss encounters
- Thorim in Ulduar
Journal section: Stage One: Prove Your Worth > The Hallway > Runic Colossus
Encounter creatures: Sif, ThorimRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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