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Smash

Spell

Smash

Nature

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Instant castCombat Range

Nature spell.

Smash

How it works

Smash is built from 3 client effects, applied in this order:

  1. Effect 1 is Knock Back (effect type 98). Its base value is 50. It jumps to up to 3 targets.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 150.
  3. Effect 3 is Weapon Damage (effect type 58). Its base value is 102.327. It jumps to up to 3 targets.

What it does

Smash is a Nature spell with an instant cast and a range of 5 yards. When cast it has a Knock Back effect jumping to up to 3 targets, has a Knock Back effect and deals weapon damage (base value 102.327) jumping to up to 3 targets.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range5 yards (Combat Range)
Cast timeInstant
Effect #1Knock Back (98)
Value: 50
Misc value: 350
Chain targets: 3
Effect #2Knock Back (98)
Value: 150
Misc value: 250
Effect #3Weapon Damage (58)
Value: 102.327
Chain targets: 3

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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