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Smash

Spell

Smash

Physical

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Instant castCombat Range

Inflicts 125% weapon damage.

Smash

Tooltip

Inflicts 125% weapon damage.

How it works

Smash is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 125.
  2. Effect 2 is effect type 0, which the datamine does not name. Its base value is 1.

What it does

Smash is a Physical spell with an instant cast and a range of 5 yards. When cast it deals a percentage of weapon damage (base value 125).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
Effect #1Weapon % Damage (31)
Value: 125
Effect #2Effect 0
Value: 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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