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Snap Kick

Spell

Snap Kick

Physical

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Instant castCombat Range

Kicks an enemy, inflicting Physical damage, silencing them, and interrupting spellcasting for 2 sec.

Snap Kick

Tooltip

Kicks an enemy, inflicting Physical damage, silencing them, and interrupting spellcasting for 2 sec.

How it works

Snap Kick is built from 3 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 50.
  2. Effect 2 is Interrupt Cast (effect type 68). It applies the interrupted mechanic.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 27. Its base value is 1. It scales with 1 times spell power. It applies the silenced mechanic.

What it does

Snap Kick is a Physical spell with an instant cast, a range of 5 yards and effects that last 2 sec. When cast it deals a percentage of weapon damage (base value 50), interrupts spellcasting with the interrupted mechanic and applies an aura with the silenced mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
Duration2 sec
Effect #1Weapon % Damage (31)
Value: 50
Effect #2Interrupt Cast (68)
Mechanic: Interrupted
Effect #3Apply Aura (6)
Aura type id 27
Value: 1
Spell power coefficient: 1
Misc value: 127
Mechanic: Silenced

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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