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Solar Beam

Spell

Solar Beam

Fire

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2 secMedium Range

Inflicts 20 Fire damage to all enemies in front of the caster.

Solar Beam

Tooltip

Inflicts 20 Fire damage to all enemies in front of the caster.

How it works

Solar Beam is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 20. Its area radius is 30 yards. It triggers Might of the Sun.
  2. Effect 2 is Dummy (effect type 3). Its area radius is 30 yards. It triggers Solar Explosion.
  3. Effect 3 is Dummy (effect type 3). Its area radius is 30 yards. It triggers spell id 312626.

What it does

Solar Beam is a Fire spell with a 2 sec cast and a range of 30 yards. When cast it deals Fire damage (base value 20) in a 30 yard radius. It also casts Might of the Sun and Solar Explosion.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range30 yards (Medium Range)
Cast time2 sec
Effect #1School Damage (2)
Value: 20
Radius: 30 yards
Trigger spell: Might of the Sun
Effect #2Dummy (3)
Radius: 30 yards
Trigger spell: Solar Explosion
Effect #3Dummy (3)
Radius: 30 yards
Trigger spell id 312626

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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