Tooltip
Big M.O.M.M.A. blasts a pulse of sonic energy towards a player which inflicts 10 Sonic damage every 0.5 sec while dragging and silencing players within.
The pulse explodes upon colliding with an obstacle, inflicting 25 Sonic damage to players within 7 yards.
How it works
Sonic Boom is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 10 per tick. It ticks every 0.5 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 27. It applies the silenced mechanic.
What it does
Sonic Boom is a spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura every 0.5 sec and applies an aura with the silenced mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 10 Period: every 0.5 sec |
| Effect #2 | Apply Aura (6) Aura type id 27 Misc value: 127 Mechanic: Silenced |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.