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Soothing Breeze

Spell

Soothing Breeze

Nature

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Instant castSelf Only

Increases healing done by 100% and damage done by 100% for 12 sec.

Soothing Breeze

Tooltip

Increases healing done by 100% and damage done by 100% for 12 sec.

How it works

Soothing Breeze is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 136. Its base value is 100.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 100.

What it does

Soothing Breeze is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 12 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Duration12 sec
Effect #1Apply Aura (6)
Aura type id 136
Value: 100
Misc value: 127
Effect #2Apply Aura (6)
Aura type id 79
Value: 100
Misc value: 127

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Soothing Breeze appears in: 1 boss encounter.

Boss encounters

  • Opulence in Battle of Dazar'alor
    Journal section: The Zandalari Crown Jewels > Tailwind Sapphire > Tailwinds
    Encounter creatures: OpulenceRaid boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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