Tooltip
Increases healing done by 100% and damage done by 100% for 12 sec.
How it works
Soothing Breeze is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 136. Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 100.
What it does
Soothing Breeze is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 12 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 12 sec |
| Effect #1 | Apply Aura (6) Aura type id 136 Value: 100 Misc value: 127 |
| Effect #2 | Apply Aura (6) Aura type id 79 Value: 100 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Soothing Breeze appears in: 1 boss encounter.
Boss encounters
- Opulence in Battle of Dazar'alor
Journal section: The Zandalari Crown Jewels > Tailwind Sapphire > Tailwinds
Encounter creatures: OpulenceRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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