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Soul Spikes

Spell

Soul Spikes

Physical

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2 secThree Hundred Yards

Physical spell.

Soul Spikes

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 2 sec, 2 times over the full 4 sec.

What it does

Soul Spikes is a spell with a 2 sec cast, a range of 300 yards and effects that last 4 sec. When cast it applies an aura every 2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range300 yards (Three Hundred Yards)
Cast time2 sec
Duration4 sec
Effect #1Apply Aura (6)
Aura type id 226
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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