Tooltip
Baroness Frieda summons forth 4 that impale her current target over 4.5 sec. Each spike inflicts 57 Physical damage and increases the damge taken from for 4.5 sec. In addition, each impact radiates a portion of the damage inflicted to all players as Shadow damage.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Soul Spikes is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1.5 sec, 3 times over the full 4.5 sec.
- Effect 2 is Dummy (effect type 3). Its base value is 4.
What it does
Soul Spikes is a spell with a 2 sec cast, a range of 300 yards, a 7 sec cooldown and effects that last 4.5 sec. When cast it applies an aura every 1.5 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | 2 sec |
| Cooldown | 7 sec |
| Global cooldown | None |
| Duration | 4.5 sec |
| Effect #1 | Apply Aura (6) Aura type id 226 Period: every 1.5 sec |
| Effect #2 | Dummy (3) Value: 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.