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Soul Spikes

Spell

Soul Spikes

Physical

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Instant castThree Hundred Yards

Baroness Frieda summons forth 4 that impale her current target over 4.5 sec.

Soul Spikes

Tooltip

Baroness Frieda summons forth 4 that impale her current target over 4.5 sec. Each spike inflicts 57 Physical damage and increases the damge taken from for 4.5 sec. In addition, each impact radiates a portion of the damage inflicted to all players as Shadow damage.

How it works

Its aura procs every time its trigger condition is met.

Soul Spikes is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 57. It applies the infected mechanic.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 25.

What it does

Soul Spikes is a Physical spell with an instant cast, a range of 300 yards and effects that last 40 sec. When cast it deals Physical damage (base value 57) with the infected mechanic and applies an aura. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range300 yards (Three Hundred Yards)
Cast timeInstant
Duration40 sec
Proc chanceAlways
Max stacks99
Effect #1School Damage (2)
Value: 57
Mechanic: Infected
Effect #2Apply Aura (6)
Aura type id 255
Value: 25
Misc value: 35

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Soul Spikes appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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