Tooltip
Tether your soul to an ally for 60 min, redirecting 20% of their damage taken to you as Shadow damage. This effect can be used on up to 5 allies. Recasting on a tethered ally or moving further than 100 yards away removes the effect.
How it works
Casting it triggers a 0.5 sec global cooldown.
- Effect 1 is Dummy (effect type 3). Its base value is 100.
What it does
Soul Tether is a Shadow spell with an instant cast and a range of 50 yards.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50 yards (Extended Range) |
| Cast time | Instant |
| Global cooldown | 0.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Dummy (3) Value: 100 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.