Tooltip
Burn the soul of your enemy, inflicting Fire damage and increasing Fire damage taken for 8 sec.
How it works
Soulflame is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 200.
- Effect 2 is Trigger Missile (effect type 32). It triggers Felscorch.
What it does
Soulflame is a Fire spell with a 1.5 sec cast and a range of 30 yards. When cast it deals a percentage of weapon damage (base value 200) and launches a missile. It also casts Felscorch.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 1.5 sec |
| Effect #1 | Weapon % Damage (31) Value: 200 |
| Effect #2 | Trigger Missile (32) Trigger spell: Felscorch |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.