Tooltip
Burn the soul of your enemy, inflicting Fire damage and increasing Fire damage taken for 8 sec.
How it works
Soulflame is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 200. Its area radius is 30 yards.
- Effect 2 is Trigger Missile (effect type 32). Its area radius is 30 yards. It triggers Felscorch.
What it does
Soulflame is a Fire spell with a 2 sec cast and a range of 30 yards. When cast it deals a percentage of weapon damage (base value 200) in a 30 yard radius and launches a missile in a 30 yard radius. It also casts Felscorch.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 2 sec |
| Effect #1 | Weapon % Damage (31) Value: 200 Radius: 30 yards |
| Effect #2 | Trigger Missile (32) Radius: 30 yards Trigger spell: Felscorch |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.