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Soulflame

Spell

Soulflame

Fire

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Instant castSelf Only

A glowing Soulflame deals 6.74032 Fire damage to nearby enemies and grows over time.

Soulflame

Tooltip

A glowing Soulflame deals 6.74032 Fire damage to nearby enemies and grows over time.

How it works

Its aura procs every time its trigger condition is met.

Soulflame is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 6.7403. Its area radius is 200 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 30.

What it does

Soulflame is a Fire spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it deals Fire damage (base value 6.7403) in a 200 yard radius and applies an aura. It stacks up to 999 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
RangeSelf Only
Cast timeInstant
DurationInfinite
Proc chanceAlways
Max stacks999
Effect #1School Damage (2)
Value: 6.7403
Radius: 200 yards
Effect #2Apply Aura (6)
Aura type id 61
Value: 30

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Soulflame appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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