Tooltip
Mal'Ganis lashes out with his claws, inflicting 135 Physical damage to players in front of him and applying to players struck.
Striking a player already afflicted with heals Mal'Ganis for 10% of his maximum health.
How it works
Leeching Claws is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its base value is 1.
- Effect 2 is Dummy (effect type 3). Its base value is 1. Its area radius is 15 yards.
What it does
Leeching Claws is a spell with a 1.5 sec cast and a range of 100 yards.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | 1.5 sec |
| Effect #1 | Dummy (3) Value: 1 |
| Effect #2 | Dummy (3) Value: 1 Radius: 15 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Leeching Claws appears in: 1 boss encounter.
Boss encounters
- Lords of Dread in Sepulcher of the First Ones
Journal section: Mal'Ganis
Encounter creatures: Mal'Ganis, Kin'tessaRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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