Boss
Mal'Ganis
Lords of Dread - Sepulcher of the First Ones
Mal'Ganis is a boss of the Lords of Dread encounter in Sepulcher of the First Ones.
Found In
Encounter Facts
In the game's encounter order for Sepulcher of the First Ones, Mal'Ganis comes 9th of 11, after Anduin Wrynn and before Rygelon.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Model
Background
Instance Entrance: Zereth Mortis
Sepulcher of the First Ones entranceThe Sepulcher of the First Ones entrance is in Zereth Mortis, at 81.0, 53.3 on the Zereth Mortis map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Overview
Mal'Ganis and Kin'tessa assault players with a combination of decay and shadow magic. When Mal'Ganis reaches 100 energy, he signals both dreadlords to dissolve into their swarm forms and inflict high damage to all players with Swarm of Decay and Swarm of Darkness. When Kin'tessa reaches 100 energy, she signals both dreadlords to vanish and infiltrate the raid, deceiving their minds with Infiltration of Dread. Upon death, each of the dreadlords turns into a Rampaging Swarm until the other is destroyed.
Tanks
- Mal'Ganis and Kin'tessa will destroy all players with Shatter Mind if they are not unmasked quickly during Infiltration of Dread.
- Being struck with Leeching Claws while already afflicted with Opened Veins will heal Mal'Ganis for a large portion of his health.
- Slumber Cloud created by Kin'tessa is very disruptive and remains in the area for a long duration of time.
Damage Dealers
- Mal'Ganis and Kin'tessa will destroy all players with Shatter Mind if they are not unmasked quickly during Infiltration of Dread.
- Mal'Ganis and Kin'tessa inflict heavy damage but suffer increased damage taken during Swarm of Decay and Swarm of Darkness.
- Cloud of Carrion will increase in damage until it jumps to another player or is removed with Bursting Dread.
Healers
- Mal'Ganis and Kin'tessa will destroy all players with Shatter Mind if they are not unmasked quickly during Infiltration of Dread.
- Mal'Ganis and Kin'tessa inflict heavy damage but suffer increased damage taken during Swarm of Decay and Swarm of Darkness.
- Cloud of Carrion will increase in damage until it jumps to another player or is removed with Bursting Dread.
Mal'Ganis
Unto Darkness
Spell details
Aura of Carrion
Spell details
Cloud of Carrion
Spell details
Biting Wounds
Spell details
Manifest Shadows
Spell detailsInchoate Shadow
Leeching Claws
Spell details
Opened Veins
Spell details
Rampaging Swarm
Spell detailsKin'tessa
Infiltration of Dread
Spell details
Paranoia
Spell details
Moment of Clarity
Spell details
Shatter Mind
Spell details
Shadow Mastery
Spell details
Fearful Trepidation
Spell details
Bursting Dread
Spell details
Aura of Shadows
Spell details
Slumber Cloud
Spell details
Unsettling Dreams
Spell details
Anguishing Strike
Spell details
Rampaging Swarm
Spell detailsAbility Spells
Every ability the Adventure Guide lists for Mal'Ganis, with its spell's school, cast time and duration and the description the game gives it.
Unto Darkness
Physical · Instant
Upon reaching 100 energy, Mal'Ganis causes the physical forms of both dreadlords to rupture into chaotic swarms for 20 sec.
Swarm of Shadows
Nature, Shadow · 3 sec cast · Lasts 20 sec
Mal'Ganis erupts into a swarm of insects, inflicting Plague damage to all players every 1 sec for 20 sec. During this time, Mal'Ganis takes 100% increased damage.
Swarm of Darkness
Shadow · 3 sec cast · Lasts 20 sec
Kin'tessa erupts into a swarm of darkness, inflicting Shadow damage to all players every 1 sec for 20 sec. During this time, Kin'tessa takes 100% increased damage.
Decay Mastery
Nature, Shadow · Instant
Mal'Ganis increases his Plague damage done by 10% and the virulence of each time he casts. This effect stacks.
Aura of Carrion
Physical · Instant · Lasts 50 sec
For 50 sec after casting, Mal'Ganis releases additional insects when casting. In addition, increases in intensity much faster.
Cloud of Carrion
Nature, Shadow · 2.5 sec cast
Mal'Ganis causes a cloud of insects to surround the target, inflicting Plague damage every 1 sec and growing in intensity over time. If the target comes within 5 yards of another player, the insects will jump to that player and reset the intensity. Upon removal, the target is afflicted.
Biting Wounds
Nature, Shadow · Instant · Lasts 30 sec
Stinging bites increase the damage taken from by 100% for 30 sec. This effect stacks.
Decaying Curse
Shadow · 2 sec cast
Mal'Ganis creates an Inchoate Shadow with 1 health that begins to assault players with.
Ravenous Hunger
Shadow · 2 sec cast
The Inchoate Shadow consumes the health of the living, inflicting Shadow damage to all players and healing itself for 15% of its maximum health.
Incomplete Form
Physical · Instant
The Inchoate Shadow's incorporeal nature prevents it from being killed and reduces damage taken by 50%. The shadow removes this effect at full health and transforms into a Corporeal Shadow.
Coalescing Darkness
Shadow · Instant
Shadows are only vulnerable to crowd controlling effects for until cancelled after being created.
Spell Name
Physical · 1.5 sec cast
Mal'Ganis lashes out with his claws, inflicting Physical damage to players in front of him and applying to players struck. Striking a player already afflicted with heals Mal'Ganis for 10% of his maximum health.
Opened Veins
Physical · Instant · Lasts 20 sec
Claws rip open the target's veins, reducing healing received by 25% for 20 sec.
Rampaging Swarm
Shadow · Instant
Upon death, the dreadlord erupts into a and inflicts Shadow damage to all players every 1 sec and increases in intensity every 1 sec.
Drops
Loot the dungeon journal lists for this encounter in Sepulcher of the First Ones.
What is shown is the loot the game's own dungeon journal lists for this encounter.
Adventure Guide Entry
The in-game Adventure Guide text for the Lords of Dread encounter in Sepulcher of the First Ones.
Using subterfuge and guile, the nathrezim have worked for eons to bring the Jailer's plan to fruition. Now, on the brink of their master's victory, they only need to complete one final task to ensure none are left to resist the new order of the cosmos.
What Each Drop Is
The Lords of Dread encounter lists 21 items in the dungeon journal, item level 233. Equip slots covered: One-Hand, Wrist, Hands, Trinket, Shield and Back. Every piece binds when picked up, so none of it reaches the Auction House.
- Alandien's Tortured Twinblades One-Hand (Warglaive), item level 233, requires level 60. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike, Haste and Intellect. Tooltip: “A trophy from Kin'tessa's favorite deception.” A vendor pays 126 gold19 silver for it.
- Cuffs of the Covert Commander Wrist (Cloth), item level 233, requires level 60. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Haste. A vendor pays 43 gold78 silver for it.
- Dreadful Shoulder Module Miscellaneous, item level 233, requires level 60. Bind on Pickup. Usable by Death Knight, Warlock and Demon Hunter. A vendor pays 5 gold for it. Use: Sepulcher Shoulder Module.
- Gauntlets of Unseen Guests Hands (Mail), item level 233, requires level 60. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Critical Strike. A vendor pays 44 gold10 silver for it.
- Grasps of Abducted Fate Hands (Leather), item level 233, requires level 60. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 43 gold94 silver for it.
- Heart of the Swarm Trinket, item level 233, requires level 60. Bind on Pickup. Stats: Strength. A vendor pays 71 gold32 silver for it.
- Intrusive Thoughtcage Trinket, item level 233, requires level 60. Bind on Pickup. Stats: Agility or Strength. A vendor pays 74 gold90 silver for it.
- Mystic Shoulder Module Miscellaneous, item level 233, requires level 60. Bind on Pickup. Usable by Hunter, Mage and Druid. A vendor pays 5 gold for it. Use: Sepulcher Shoulder Module.
- Ruined Crest of Lordaeron Shield, item level 233, requires level 60. Bind on Pickup. Stats: Strength, Stamina, Haste, Mastery and Intellect. Tooltip: “A memento of Mal'ganis' favorite pawn.” A vendor pays 80 gold47 silver for it.
- Shroud of the Sire's Chosen Back (Cloth), item level 233, requires level 60. Bind on Pickup. Stats: Agility or Strength or Intellect, Stamina, Haste and Critical Strike. A vendor pays 66 gold36 silver for it.
- Venerated Shoulder Module Miscellaneous, item level 233, requires level 60. Bind on Pickup. Usable by Paladin, Priest and Shaman. A vendor pays 5 gold for it. Use: Sepulcher Shoulder Module.
- Zenith Shoulder Module Miscellaneous, item level 233, requires level 60. Bind on Pickup. Usable by Warrior, Rogue and Monk. A vendor pays 5 gold for it. Use: Sepulcher Shoulder Module.
- Coordinated Offensive Consumable, item level 145. Bind on Pickup. Use: Learning.
- Demon Muzzle Consumable, item level 145. Bind on Pickup. Use: Learning.
- Eternal Hunger Consumable, item level 145. Bind on Pickup. Use: Learning.
- Ice Bite Consumable, item level 145. Bind on Pickup. Use: Learning.
- Mental Recovery Consumable, item level 145. Bind on Pickup. Use: Learning.
- Savage Combatant Consumable, item level 145. Bind on Pickup. Use: Learning.
- Stinging Strike Consumable, item level 145. Bind on Pickup. Use: Learning.
- Totemic Surge Consumable, item level 145. Bind on Pickup. Use: Learning.
- Truth's Wake Consumable, item level 145. Bind on Pickup. Use: Learning.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.
Achievements for Defeating It
10 achievements list a victory over Mal'Ganis among their criteria.