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Spinning Pain Spike

Spell

Spinning Pain Spike

Physical

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Instant castAnywhere - Unlimited

Physical spell.

Spinning Pain Spike

How it works

Spinning Pain Spike is built from 3 client effects, applied in this order:

  1. Effect 1 is effect type 140, which the datamine does not name. It triggers Mistress of Pain Ride Vehicle.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 2 sec. It triggers Spinning Pain Spike.
  3. Effect 3 is Trigger Spell (effect type 64). It triggers Lord Jaraxxus Hittin' Ya Effect.

What it does

Spinning Pain Spike is a spell with an instant cast, an unlimited range and effects that last 2 sec. When cast it applies an aura every 2 sec. It also casts Mistress of Pain Ride Vehicle, Spinning Pain Spike (record #66281) and Lord Jaraxxus Hittin' Ya Effect.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration2 sec
Effect #1Effect 140
Trigger spell: Mistress of Pain Ride Vehicle
Effect #2Apply Aura (6)
Aura type id 23
Period: every 2 sec
Trigger spell: Spinning Pain Spike
Effect #3Trigger Spell (64)
Trigger spell: Lord Jaraxxus Hittin' Ya Effect

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Spinning Pain Spike appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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