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Starkiller Swing

Spell

Starkiller Swing

Physical

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6 secAnywhere - Unlimited

Images of Salhadaar emerge alongside him to swing and erupt a galactic missile at their targets, inflicting 52 Cosmic damage to all players in its path and applying.

Starkiller Swing

Tooltip

Images of Salhadaar emerge alongside him to swing and erupt a galactic missile at their targets, inflicting 52 Cosmic damage to all players in its path and applying.

Salhadaar's primary target is. Each missile detonates in a unless consumed by a.

How it works

Starkiller Swing is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is Create Area Effect (effect type 179). Its base value is 6. Its area radius is 2.5 yards.

What it does

Starkiller Swing is a spell with a 6 sec cast, an unlimited range and effects that last 5 sec. When cast it has a Create Area Effect effect in a 2.5 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast time6 sec
Duration5 sec
Effect #1Dummy (3)
Effect #2Create Area Effect (179)
Value: 6
Misc value: 36945
Radius: 2.5 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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