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Starkiller Swing

Spell

Starkiller Swing

Physical

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Instant castAnywhere - Unlimited

Images of Salhadaar emerge alongside him to swing and erupt a galactic missile at their targets, inflicting 52 Cosmic damage to all players in its path and applying.

Starkiller Swing

Tooltip

Images of Salhadaar emerge alongside him to swing and erupt a galactic missile at their targets, inflicting 52 Cosmic damage to all players in its path and applying.

Salhadaar's primary target is. Each missile detonates in a unless consumed by a.

How it works

Starkiller Swing is built from 4 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its base value is 6. Its area radius is 150 yards.
  2. Effect 2 is Dummy (effect type 3). Its base value is 6.
  3. Effect 3 is Dummy (effect type 3).
  4. Effect 4 is Dummy (effect type 3).

What it does

Starkiller Swing is a spell with an instant cast and an unlimited range.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1Dummy (3)
Value: 6
Radius: 150 yards
Effect #2Dummy (3)
Value: 6
Effect #3Dummy (3)
Effect #4Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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