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Static Charge

Spell

Static Charge

Physical

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Instant castThree Hundred Yards

Mug'Zee harnesses electricity around him and charges, inflicting 40 Physical damage to players in his path, destroying all s and.

Static Charge

Tooltip

Mug'Zee harnesses electricity around him and charges, inflicting 40 Physical damage to players in his path, destroying all s and.

Upon reaching his target, Mug'Zee unleashes a.

How it works

Static Charge is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 40.
  2. Effect 2 is Knock Back (effect type 98).

What it does

Static Charge is a Physical spell with an instant cast and a range of 300 yards. When cast it deals Physical damage (base value 40) and has a Knock Back effect.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range300 yards (Three Hundred Yards)
Cast timeInstant
Effect #1School Damage (2)
Value: 40
Effect #2Knock Back (98)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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