Tooltip
The target is paralyzed with electricity, stunning them for 6 sec.
How it works
Static Charge is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic. Its area radius is 10 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 21. Its base value is 10 per tick. Its area radius is 10 yards. It ticks every 0.1 sec, 60 times over the full 6 sec (600 base in total).
What it does
Static Charge is a Shadow spell with an instant cast, a range of 150 yards and effects that last 6 sec. When cast it applies an aura with the stunned mechanic in a 10 yard radius and applies an aura in a 10 yard radius every 0.1 sec. The client files the whole spell under the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 150 yards (Super Long) |
| Cast time | Instant |
| Duration | 6 sec |
| Mechanic | Stunned |
| Effect #1 | Apply Aura (6) Aura type id 12 Mechanic: Stunned Radius: 10 yards |
| Effect #2 | Apply Aura (6) Aura type id 21 Value: 10 Misc value: 10 Radius: 10 yards Period: every 0.1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.